quinta-feira, 14 de julho de 2011

Spartan/Nicole-458 (DEAD OR ALIVE)


Nicole (ニコール, Nikōru?) is the result of collaboration between Tecmo's Team Ninja and Microsoft's Bungie Studios.[3] Team Ninja originally asked Bungie for permission to use the Master Chief, which proved impossible due to storyline restrictions.[3] But the staff at Bungie were intrigued with the idea and wanted to try something similar. As a result, Bungie developed the concept of a Spartan not entirely connected to the Halo storyline who could conveniently and somewhat plausibly be fit into the Dead or Alive universe. This concept evolved into the character of Nicole. Nearly all of the resources for her design came straight from Halo 2 game data. The data was modified to work in the Dead or Alive game engine as a female combatant, but kept to the traditional Spartan design; a feminine figure would have been implausible for such a heavily armored, cybernetically enhanced individual.[3] According to Nicole's fictional backstory, she is born in the Martian city of Legaspi in 2531. This, however, seems unlikely as the SPARTAN-II program used children of the age of 6 and born in 2511. Members of the UNSC Office of Naval Intelligence (ONI) kidnap her at the age of six and enroll her in the SPARTAN-II Project, an initiative designed to develop the "Spartan" series of supersoldiers;[4] this is the same program that the Master Chief, and other Spartans from the Halo series undergo. Bungie explained Nicole's presence in the Dead or Alive setting of the 21st century in an article that revealed the character's background. The studio stated that the character, who has never appeared in any other Halo fiction, is sent to the 21st century when a partially stable "bubble" in the space-time continuum opens near Nassau Station, where she and her unit are preparing for a secret mission.[5] This "bubble" is created when Apocalypso, an ONI stealth vehicle, interacts with real-space, as a result of an unusual slipspace incident. This incident traps Nicole in the 21st century. While waiting for the bubble to collapse, which she hopes will enable her to return to the future, she battles any member of the DOA cast to arrive at the station, protecting its classified information.[6] To keep the space-time continuum stable, she avoids lethal force in executing her current task.
Nicole's fighting style is very quick and powerful, a variation of standard military close quarters combat. Her move list contains moves of other characters in the game; her fighting style is a hybrid of Leon and Bayman's movesets to create a blend of striking combos and throws.[7] Her style meant to incapacitate an armed opponent in a matter of seconds and take advantage of her enhanced strength, as well as to exploit any environmental advantages.[8] She is described as having great speed despite her large size.[9] Many of her moves allude to the Halo universe, with names such as "The Great Journey" and "The Grunt Punt"; the former is a powerful move that sends an opponent down stairs or off a ledge.[10] Also in Nicole's repertoire are several technologies from Halo, including active camouflage, represented by her taunt and rendering her nearly invisible, and the plasma grenade, represented by a command throw.[11] Previews of Dead or Alive 4 showed a Spartan among the game's characters; this attracted attention and curiosity regarding whether such a character would appear fully functional in the final version of the game.[12] The character's moves, all of which were homages to the Halo series, and the inclusion of a Halo-based level were positively described in pre-release reviews.[12] Bungie returned the favor, and in the release of Halo 3 there is an armor type called Hayabusa, for which its design is based on Ryu Hayabusa's appearance.

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